<<October
21, 2008>>
Archived distributions can be retrieved at;
<http://preview.tinyurl.com/35zedj>
This archive includes a html version of this list distribution and its MS/WORD
version with its filename as Òmonth-date-year.doc.Ó You can also access
all of its attachments, if any.
Thomas Daly <tdaly@poly.edu>
Prof. Carl Skelton <cskelton@poly.edu>
Professor Harold P. Sjursen, PhD <hsjursen@poly.edu>
Sunil Kumar, Ph.D. <skumar@poly.edu>
References:
(a) Polytechnic
Institute of NYU
Games for Learning: NYU-Poly joins Microsoft Research, NYU and consortium to
create 1st scientific-based game research alliance
October 14, 2008
http://www.poly.edu/news/fullNews.php?id=1372
(b) Microsoft Pledges $1.5M for Games Research
By Darryl K. Taft
2008-10-07
http://tinyurl.com/47yyz6
(c) New York University, Office of Public Affairs;
Microsoft Research, NYU, and Consortium of University Partners Create First
Scientific-Based Game Research Alliance to Transform Learning
Tuesday, Oct 07, 2008
http://www.nyu.edu/public.affairs/releases/detail/2287
Dear Tom:
(1) Many thanks for your msg (ATTACHMENT I).
Dear Carl:
(2) I am very delighted to read those press releases of the Reference (a) to
(c) above, with great interest.
My wholehearted congratulations for your creation of the Games for Learning
Institute (G4LI) with funds from Microsoft and your consortium university
members.
(3) As said to you before, I hope our following projects would fit well to
yours;
(a) "Globally
Collaborative Environmental Peace Gaming (GCEPG)"
http://tinyurl.com/k2c7a
(b) Quantitative Policy Analysis of Global Socio-Economic-Energy-Environment
Development (GSEEED) Project
http://tinyurl.com/6fb8bb
BTW, both are the same. In the latter, I avoided the use of the word
ÒGAMINGÓ and indicated more specifics. This is because I encountered many
difficulties and misunderstanding with it since I initiated GCEPG at the 1971
Summer Computer Simulation Conference (SCSC) in Boston and the First
International Conference on Computer Communication in October, 1972 in
Washington, D.C.
For example, pls visit the following list;
(07/26/08)
"Peace Gaming on the Scale of Pentagon War Games" by Sarah Lum
http://tinyurl.com/5gwepu
As said in it, people often construed the word ÒGamingÓ with arcade-type
entertainment, and ÒPeaceÓ with violence (e.g., waging war).
(4) Our projects have the following two-tier system;
(a) One for training
young would-be decision makers for understanding interwoven world phenomena
with rational analysis and critical thinking, and then in crisis management,
conflict resolution, and negotiation techniques basing on "facts and
figures" and
(b) The other for helping decision makers constructing a globally distributed
decision-support system for positive sum/win-win alternatives to conflict and
war.
I would think that the former would suit well with your project —
particularly when we foresee the future with fierce conflicts of various
environmental issues in the coming decades. The decision-makers of those
future days are the youngsters in 10s and 20s nowadays. It is a vital
necessity to prepare them well today!!
(5) Gaming/simulation is the best tool we have for understanding the world's
problems and the solutions we propose for them. The understanding gained with
scientific and rational analysis and critical thinking would be the basis of
world peace, and hence ought to provide the basic principle of global education
for peace.
I would say that System Dynamic methodology with its cause-and-effect diagram
would be the best way for understanding the intricacies of inter-relatedness of
various world phenomena;
Obviously, if you can further go into teaching of
its programming, it would be much better;
(6) The essence of ÒgamingÓ is ÒInteraction,Ó i.e.;
(a) Interaction
between man and machine, e.g., flight simulator,
(b) Interaction among game players, e.g, Buckminster FullerÕs World Gaming,
<http://www.bfi.org/>,
(c) Interaction among game players through Internet, e.g., ICONS of the
University of Maryland, <http://www.icons.umd.edu/>.
The (b) and (c) are the
so-called Ònormative gaming,Ó -- our GCEPG/GSEEED projects are to combine it
with Òquantitative gamingÓ with distributed computer simulation models which
will be interconnected through broadband Internet as forming a global scale super-computer
— for rigorous discussions basing on Òfacts and figuresÓ for fostering
rational analysis and critical thinking.
(7) We will have then each game players autonomously constructing their own
simulation models to meet with the Iron-Rule #1 of simulation, i.e., ÒMake
simulation close to simuland as much as possible.Ó This necessitates the
distributed mode of simulation with the so-called GRID technology — which
concept I initiated in early 1970s;
Keep in touch.
Best, Tak
ATTACHMENT
I
From: Thomas Daly <tdaly@poly.edu>
Date: Thu, 16 Oct 2008 12:59:43
-0400
To: Thomas Daly <tdaly@poly.edu>
Subject: Polytechnic Institute
Fall 2008
Dear Alumni and
Friends,
While domestically we are challenged with economic disruption -- and the
impending election has everyone talking -- Polytechnic is moving forward with
new programs and continues to be recognized in the press with prestigious
ratings. Check out the news briefs on our website, including articles on
the following:
Games for Learning Institute
New Ratings
High School teacher training in mechatronics
A Cyber Crime fight
Black Swan author is a new distinguished professor in risk engineering
and more!
NYU Poly aims to be a player in the new economy, solving problems, creating
jobs, developing students and leaders. Our goal is to be a home for
innovation, invention and entrepreneurship. We are doing this with faculty
research, curricula revision, student workshops and our incubator space.
Your continued support on our behalf gives us the means to do this and more.
Please keep in touch,
Tom
www.poly.edu <http://www.poly.edu>
List of
Distribution
Thomas Daly
Director, Development Operations and Planned Giving, Development
Polytechnic Institute of NYU
Six MetroTech Center
Brooklyn, NY 11201
718-260-3364
Home fax: 718-260-3449
tdaly@poly.edu
http://www.poly.edu
http://web1.poly.edu/ePoly_Briefs/Alum404.htm
Prof. Carl Skelton
Director, Integrated Digital Media Institute
c/o Humanities and Social Sciences
Six MetroTech Center, RH 701
Polytechnic Institute of NYU
Brooklyn, NY 11201
718-260-4018
(917) 361-5459
cskelton@poly.edu
idmi.poly.edu
Professor Harold P. Sjursen, PhD
Philosophy of Technology & Global Ethics
UNESCO International Center for Engineering Education
Polytechnic Institute
New York University
5 Metrotech Center
Brooklyn, New York 11201
USA
Tel: 718-260-3597
Fax: 718-788-4268
Cel: 917-743-2390
QQ: 674697426
hsjursen@duke.poly.edu
hsjursen@poly.edu
hsjursen@gmail.com
http://www.poly.edu/
Sunil Kumar, Ph.D.
Dean of Graduate School
Associate Provost
Professor of Mechanical Engineering
Polytechnic Institute of New York University
Six MetroTech Center, Rm. RH-102
Brooklyn, NY 11201
Tel: (718) 260-3180
Fax: (718) 260-3532
skumar@poly.edu
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* Takeshi Utsumi, Ph.D., P.E., Chairman, GLOSAS/USA
*
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*
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*
* Founder and V.P. for Technology and Coordination of
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