DRAFT
Grant Application for Planning Workshop
of
Quantitative Policy Analysis of Global
Socio-Economic-Energy-Environment Development (GSEEED)
To be submitted to
The Japan Foundation
Center for Global
Partnership (CGP)
August 20, 2007
Harold P. Sjursen,
Ph.D., Professor
Associate Provost for
International Education and Research
Polytechnic
University
5 Metrotech Center
Brooklyn, New York
11201
Tel: 718-260-3597
Fax: 718-788-4268
Takeshi Utsumi, Ph.D.
Co-Principal
Investigator
Chairman, GLObal
Systems Analysis and Simulation Association
in the U.S.A.
(GLOSAS/USA)
43-23 Colden Street,
Flushing, NY 11355-5913
Tel: 718-939-0928
http://www.friends-partners.org/GLOSAS/
http://www.itu.int/wsis/goldenbook/search/display.asp?Quest=8032562&lang=en
The GCEPG is a computerized gaming/simulation with a
globally distributed computer simulation system to help decision makers
construct a globally distributed decision-support system for positive
sum/win-win alternatives to conflict and war. The idea involves interconnecting experts in many countries
via the global Internet to collaborate in the discovering of new solutions for
world crises, such as the deteriorating ecology of our globe, and to explore
new alternatives for a world order capable of addressing the problems and
opportunities of an interdependent globe.
Gaming/simulation is the best tool we have for understanding the world's
problems and the solutions we propose for them. The understanding gained with scientific and rational
analysis and critical thinking would be the basis of world peace, and hence
ought to provide the basic principle of global education for peace.
The GCEPG, focusing on the issue of environment and
sustainable development in developing countries, is also to train would-be
decision makers in crisis management, conflict resolution, and negotiation
techniques basing on "facts and figures" [Utsumi, 2003].
With global GRID computer networking technology and Beowulf
mini-super computers of cluster computing technology, we plan to develop a
socio-economic-environmental simulation system and a climate simulation system
in parallel fashion, both of which are to be interconnected in global scale.

The Global
Socio-Economic-Energy-Environment Development (GSEEED Project is a variation of
and the initiation of the GCEPG.
The Quantitative Policy
Analysis of globally collaborative GSEEED Project with a globally distributed
computer simulation system will focus on the sustainable development of
socio-economic-energy-environment system in Japan, the US, China, Russia,
Kazakhstan, and the other relevant countries. Researchers in those countries will construct their
simulation models, which will be interconnected through broadband Internet to
form Globally Distributed Socio-Economic-Energy-Environmental Simulation
System.

The initial focus on energy security will be on the
quantitative policy analysis of global interrelations and interdependencies
among those countries with the deployment of gas pipeline from Tomsk, Siberia
to China, and the construction of hydroelectric dam in the Republic of Altai,
Siberia where there are five UNESCO World Heritage sites which draw increasing
number of tourists (400,000) into small town of Gorno-Altaisk with only 9,000 residents. This gas pipeline will certainly affect
socio-economic developments of Siberia, China, and hence the ones of Japan, the
US, Europe and others. Japan will
also increasingly depend on the energy (oil and gas) supply from Russia and
uranium from Kazakhstan.
We would also like to make policy analysis of the followings
-- as the extension of GLORIAD <http://www.gloriad.org/>;

a.
Deployment of optical fiber line along with the gas-pipe line
from Tomsk to China through Altai,
b.
Deployment of optical fiber line along with the railroad from
Novosibirsk to Almaty, Kazakhstan.
The GLORIAD
(which was initiated by Dr. Greg Cole, one of close friends of Dr. Utsumi) is a
very high speed broadband Internet (at 150 Mbps in 2006, and 622 Mbps in 2007,
and soon to be at 2.5 Gbps), circling northern hemisphere. Japan will join with 1.3 Tbps in the
spring of 2008.
The Japanese government brought
a mission team of about 150 industrialists to Kazakhstan in the spring of 2007
to secure uranium for nuclear power plants in Japan. The Japanese government may be interested in this project of
creating Global University System (GUS)/Kazakhstan, including the deployment of
optical fiber line from Novosibirsk to Almaty, with the provision of their
Official Development Assistance (ODA) fund.
This GSEEED Project will then demonstrate integrated and
synergistic approach among grassroots, government, university, stakeholder,
etc. Use of graphic info
modeling/mapping and potential "gaming" on key issues and solutions
will assist each group's ability for standardized data gathering and
situational analyses, projecting out possible outcomes for more informed
decision making and activities. It
brings together most sophisticated university-based mathematical modeling
techniques and experts and regular people who can then more easily see--at a
glance--how issues and outcomes can impact and interact each other.
This project will train local experts for leadership
development, in relation to strategic use of technologies and cooperation among
stakeholders for more effective advocacy, informed policy, public understanding
and participation and concrete community development.
This project will have two-tier system:
a.
One for training young would-be decision makers in crisis
management, conflict resolution, and negotiation techniques basing on
"facts and figures" and
b.
The other for helping decision makers construct a globally
distributed decision-support system for positive sum/win-win alternatives to
conflict and war.
In contrast to other projects with GRID technology,
our GCEPG/GSEEED project is to devise asynchronous, interactive coordination of
geographically dispersed, dissimilar simulation models of
socio-economic-environmental system of participating countries, as taking into
account of the following unavoidable conditions;
i.
latency through narrow-band Internet,
ii. time
differences among participating parties,
iii. head-scratching
time.
This also has to take into consideration of the use
of narrow bandwidth in developing countries.
The goal of our project is to enhance education
with the use of distributed computer simulation system around the world. Dr. Utsumi is one of the Scientific Advisory Board members of
the European Learning GRID Infrastructure (ELeGI) Project, which has already
been funded by the European Commission with about USD 6 million. The
ELeGI hopes to make this GCEPG/GSEEED project a powerful demonstration of their
project, too.
This project will be centered at the Polytechnic
University in Brooklyn. President
Hultin of the Polytechnic University is a friend of former President Clinton
and was a classmate at the Yale University Law School, and the former Under
Secretary of the US Navy. He
conducted several war gaming for terrorists attack, and thereby, he is very
much interested in this Òpeace gamingÓ project, which term Dr. Utsumi coined
almost three decades ago.
Incidentally, war gaming is to win the war once when it happened, and
peace gaming is to avoid the occurrence of war. President Hultin said that avoiding war is much cheaper than
waging war.
We plan to hold a series of workshops in various countries
of participants for smooth coordination and operation of this multi-lateral,
multi-year project. The very first
one is to be held at the Polytechnic University in Brooklyn, NY, with the fund
from the Japan Foundation and others.
About 6 months or so later of this preliminary workshop, we
would like to have next workshop at the Novosibirsk State Technological
University in Siberia, and our American and other countriesÕ colleagues are to
be invited to discuss with local people in details.
Workshops in China, Japan and other participating countries
will then be held with appropriate time intervals.
Polytechnic University, Brooklyn, New York
One month after funding is secured.
|
Date |
AM |
PM |
|
1st day |
1.
Greetings by President Jerry Hultin 2.
Presentations on GCEPG/GSEEED and GUS Projects by Dr.
Takeshi Utsumi |
1.
Presentation on FUGI model by Prof. Akira Onishi 2.
Presentation on models of Siberia and Russia by Drs. Tatiana
S. Novikova and Prof. Victor I. Suslov |
|
2nd day |
1.
Presentation of US model by Dr. Hans Rudolf Herren 2.
Presentation of China model by Prof. Song Yaowu 3.
Presentation of Europe model by Drs. Dorien de Tombe |
Roundtable discussions on; 1.
Formation of task forces 2.
Planning on database construction 3.
Project administration 4.
Next workshop 5.
Fund raising (To be presided by Dr. Takeshi
Utsumi and Prof. Ralph C. Huntsinger.) |
|
3rd day |
Continuation of discussions (To be presided by Dr. Takeshi Utsumi and Prof. Harold
Sjursen.) |
Boat cruse around Manhattan |
|
Note: one more day may be necessary. |
||
Following subjects will be discussed in details as much as
possible;
a. To
have descriptions of selected simulation models of various methodologies
– see below:
b. To plan
designing databases through which pertinent info will be interchanged among
participating simulation models – even by narrow band Internet:
c. To
plan organization and management of this Project:
d. To build
comradeship among participants:
e. To
plan fund raising for further development:

á Prof. Akira Onishi is the expert on Item 1-a (Onishi, 2007);
á Dr. Hans Herren and his group at the Millennium Institute
are experts on Item 1-b, which has national system dynamics models of
Bangladesh, China, Ghana, Guyana, Italy, Malawi, Somaliland, Tunisia, and the
United States,
á Dr. Tatiana Novikova and Prof. Victor Suslov in
Novosibirsk, Siberia are quite familiar with Item 2-a.
See Annex I.
Participants will be connected through Internet via text,
audio-, and video-conferencings.
Our projects focus on the
content delivery through broadband Internet (satellite, terrestrial, wireless,
etc.) for eradication of poverty and isolation in remote/rural areas of
developing countries, particularly on the intercultural mutual understanding
for attaining global peace.
This is to construct information
and knowledge societies, and to bridge the knowledge and digital gap that
exists between developed and developing countries, as promoting free exchange
of ideas and knowledge; to maintain, increase and disseminate knowledge through
our work in education, the sciences, culture and communication.
The results of this project will be disseminated throughout
the community of participating countries to add to the general body of
knowledge or methodology in dealing with the global warming by the following
procedures; (a) Through the design of socio-economic-energy-environment problem
and solutions framework, into the nationÕs education curricula and system, (b)
Through the electronic media, and (c) Presentations at relevant conferences and
in journals. The success of the
workshops mentioned above will also be publicized over the Internet and with
hard copy press release to attract further support from other contributors.
As an extension of our GCEPG/GSEEED projects, we will foster
creativity of youngsters around the world. Researchers in developing countries can co-work with
colleagues in advanced countries to perform joint collaborative research with
use of virtual laboratories for experiential/constructive learning and creation
of knowledge through the global GRID technology, thus forming Globally
Collaborative Innovation Network (GCIN) [Utsumi, 2006].
The GLObal Systems Analysis and Simulation Association in
the U.S.A. (GLOSAS/USA) is a publicly supported, non-profit, educational
service organization and is a consortium of organizations dedicated to the use
of evolving telecommunications and information technologies to further advance
world peace through global communications. GLOSAS fosters science and technology based economic
development to improve the quality of life.
Over the past three
decades Dr. UtsumiÕs GLOSAS/USA played a major pioneering role in extending
U.S. data communication networks to other countries and deregulating Japanese
telecommunication policies for the use of e-mail (thanks to help from the Late
Commerce Secretary Malcolm Baldridge) [Chapter 1 of UtsumiÕs Proposed Book]. This triggered the de-monopolization
and privatization of Japanese telecommunications industries. This movement has later been emulated
in many other countries, as having more than one billion email users around the
world nowadays. This effort was to
establish later a Globally Collaborative Environmental Peace Gaming (GCEPG)
(which was initiated by GLOSAS/USA in early 1970s [Utsumi,
2003]) with globally distributed computer simulation system through global
neural computer network (*). His
effort helped in extending American and other countries' university courses to
under-served developing countries.
(*)
In 1981, Dr. Utsumi coined the phrase "Global Neural Computer
Network" in which each participating game player, with his/her own
computer, database and sub-model, would correspond to a neuron, router to
synapses, with the Internet serving as nerves in a global brain. Vice President Al Gore used this term
in a speech (as the result of one of his staffs at the White House received
numerous e-mail messages from Dr. UtsumiÕs list) and continued with the
following words:
"The
Department of Defense is investing well over $1 billion in the development and
implementation of networked distributed interactive simulation. This
technology, which allows dispersed learners to engage in collaborative problem
solving activities in real time, is now ready for transfer to schools and
workplaces outside of the defense sector."
[Speaking
to communications industry leaders, January 11, 1994, Washington, D.C.]
For over a dozen years since 1986, we have organized and
conducted once or twice a year a series of innovative distance teaching trials
with multipoint-to-multipoint multimedia interactive videoconferences using
hybrid delivery technologies, which often spanned the globe and came to be
called the "Global
Lecture Hall (GLH)" tm ) [Chapter 2 of UtsumiÕs
Proposed Book] and [Utsumi, 2003].
Thanks to such efforts and for initiating global
e-learning movement since early 1980s, Dr. Utsumi received the prestigious Lord
Perry Award for Excellence in Distance Education in the fall of 1994 from Lord
Perry, the founder of the U.K. Open University. The two-year senior recipient of the same award was Sir
Arthur C. Clarke, the inventor of satellites.
GLOSAS/USA then initiated the project of creating Global
University System (GUS) during the workshop held at the University of Tampere
in August of 1999 with funds from the World Bank, the US National Science
Foundation, British Council, etc.
GUS aims to
build a higher level of humanity with mutual understanding across national and
cultural boundaries for global peace [Varis, et al,
2003]. The mission of GUS is
to help higher educational and healthcare institutions in remote/rural areas of
developing countries to deploy broadband Internet in order for them to close
the digital divide. These
institutions also act as the knowledge center of their community for the
eradication of poverty and isolation through the use of advanced Information
and Communications Technologies (ICTs).
Learners may take courses from different member universities, obtaining
their degree from the GUS, thus freeing them from being confined to one
academic culture of a single university or country. In a sense, this is creating a 21st century version of the
Fulbright exchange program.
The GUS is a
worldwide initiative to create advanced telecom infrastructure for accessing
educational resources around the world.
The aim is to achieve "education and healthcare for all,"
anywhere, anytime and at any pace.
The GUS has group activities in the major regions of the globe with
partnerships of higher learning and healthcare institutions. Those institutions affiliated
with GUS will become members of GUS/UNESCO/UNITWIN Networking Chair Program
located at the University of Tampere in
Finland. We envision to interlink
those members through broadband Private Virtual Network to conduct
megavideoconferences as well as related research project, ÒGlobally
Collaborative Environmental Peace Gaming (GCEPG).Ó
Their students
will be able to take their courses from member institutions around the world to
receive a GUS degree. They will also form a global knowledge forum for
the exchange of ideas, information, knowledge and joint research and
development. The Global E-Learning Center at the University of Tampere in
Finland acts as the headquarters of the GUS. The GUS program is a
comprehensive and holistic approach to building smart communities in developing
countries for e-learning and e-healthcare/telemedicine.
Dr. Utsumi helped the
Japanese government pledge US$15 billion to close the digital divide in
developing countries for the eradication of poverty and isolation during the
Okinawa Summit in July of 2000.
The Japanese government made another pledge of US$2 billion to aid education
and healthcare in developing countries during the G8 Summit in Canada in June
of 2002, and at the Environment Summit in Johannesburg, South Africa in
September of 2002, respectively.
GUS projects will combine
(1) the Japanese government's Official Development Assistance (ODA) funds and
(2) Japanese electronic equipment (computers, tranceivers, dish antennas, etc.)
with (a) the Internet technology and (b) content development of North America
and Europe, to help underserved people in rural and remote areas of developing
countries by closing the digital divide.
The officers of the GUS are:
P. Tapio Varis, Ph.D., Acting President, (University of Tampere, former rector
of the United Nations University of Peace in Costa Rica); Marco Antonio Dias,
T.C.D., Vice President for Administration, (former director of Higher Education
of UNESCO); Takeshi Utsumi, Ph.D., Founder and Vice President for Technology
and Coordination, (Chairman of GLOSAS/USA). The trustee members are: Dr. Pekka Tarjanne, (former Director-General
of the ITU) and Dr. Federico Mayor, (President of the Foundation for Culture of
Peace and a former Director-General of the UNESCO). The special advisors are: David A. Johnson, Ph.D.,
(Professor Emeritus, University of Tennessee) and Fredric Michael Litto, Ph.D.,
(President of the Brazilian Association of Distance Education at the
University of Sao Paulo), and Dr. Paul Lefrere (U.K. Open University).
A demonstration of global-scale peace-gaming was held at
the conference on "Crisis Management and Conflict Resolution" by the
World Future Society (WFS) in New York City, in July of 1986. It was one
of the largest and perhaps most successful demonstrations of global
gaming/simulation organized so far. The event was a global gaming simulation
sessions on a crisis scenario involving the U.S.-Japan trade and economy
issues. The multimedia teleconferencing sessions used voice, slow-scan
TV, computer text and data, graphics, and a simulation model. Nearly
1,500 persons took part, in New York, Tokyo, Honolulu, and at the World's Fair
in Vancouver, B.C. An echelon economist of the United Nations wrote a
game scenario, and Professor Onishi in Tokyo supplied his FUGI model of the
world economy, which is the world largest econometric model.
Noted U.S. economists (Professor Lester C. Thurow of
M.I.T., Provost William Nordhaus of Yale, Mr. Keith Johnson of Townsend and
Greenspan Company) were panelists of this event and electronically
interconnected with Japanese counterparts for three days of computer-assisted
negotiations. Several hypothetical policies were examined. One
question raised by the President Emeritus of American Arbitration Association
was the effect of raising military expenditures in Japan to the American level
while lowering those of the U.S. to the present Japanese level.
Simulation ran overnight predicted that the balance of trade would thus be even
by the year 2000, with necessity of cooperation, rather than competition, by
both countries in the future. This clearly indicated the cost and dilemma
of American's nuclear umbrella protecting Japan's economic prosperity, thus
threatening American's economic prosperity.
This event with combined use of inexpensive delivery
systems afforded an opportunity to see how academic departments might become
linked across national boundaries for the purpose of joint study, research and
planetary problem-solving without expending high cost for satellite
video. After this successful sessions, several former high ranking
officers of the U.S./Japanese governmental agencies expressed their strong
interest in a similar multi-media teleconferencing on a more regular basis to
establish an early warning system of the both countries' ever-closely
interwoven economic and trade relationships. Systems analysis for systemic change at the global level is
a precondition for any significant resolution to today's global-scale problems,
as has been advocated by our GLOSAS/USA projects since it was originated in
1972.
It was expected at that time that, in the near future, all
the worldÕs politics and economies would use computer models to examine the
implications of an action on each of them. We already see the beginning
of such models, such as the FUGI simulation model of the world in Japan.
This is equivalent to say Ôpeace gamingÕ on the scale of PentagonÕs Ôwar
games.Õ
This is because whatever is needed to end war as a way of
solving crises will require large-scale research at universities in many
countries that collaborate in peace gaming experiments and demonstrations.
No one university, group or national government can do it alone. The
effort to extend learning, healthcare and cooperative research possibilities to
every corner of the planet Òwill require substantial collaborative contribution
of ideas, expertise, technology, money and resources from multiple
sources.Ó Our proposed globally collaborative environmental peace gaming
system can become Òan educational toolÓ for students in political science and
international affairs. Moreover, such a system can provide motivation for
and become a foundation pillar for a Global University System (GUS) that will
not only provide better education for the youth of the planet, but that will
also promote mutual understanding and peace.
Compared with dominance and exclusivity of analog telecom,
Internet with digitized information enables sharing valuable telecom media,
thus bringing drastic cost reduction – even a few pennies per minutes
telephone calls around the world. In addition to this, now emerging GRID
technology (which concept Dr. Utsumi initiated [McLeod,
2000] enables collaboration of youngsters for their creating new knowledge
with the use of virtual reality and virtual laboratories in global scale.
Our Global University System intends to fully extend those principles to
achieve global peace.
During the US/Japan foreign trade peace gaming in 1986, we
used Prof. OnishiÕs FUGI as a single simulation model residing in a
supercomputer in Tokyo and we asked him to execute his simulation model with
the alternative policy parameters according to the progress of our gaming
scenario, as mentioned above.
However, this time, his FUGI's sub-models will be split and be dispersed
to the countries where the sub-models belong. We will arrange GUS' to
host the sub-models of their countries – along with construction and
maintenance of its databases, revision and modification of their sub-models,
and supply of game players in cooperation with their overseas counterparts
through the global neural computer network.
McLeod, J., "Power (?)
Grid!," Simulation in the
Service of Society, Simulation, September 2000 <http://preview.tinyurl.com/22bl7v>
Onishi, A, (2007), "Alternative
path of the global economy against CO2 emissions: Policy simulations of FUGI
global modeling system"
<http://preview.tinyurl.com/3x75bc>
and Appendix B <http://preview.tinyurl.com/36ox9s>
Draft of Proposed Book
"Electronic Global University System and
Services"
http://preview.tinyurl.com/27ykrf
Takeshi Utsumi,
P. Tapio Varis, and W. R. Klemm, (2003)
"Creating Global
University System"
Tapio
Varis - Takeshi Utsumi - William Klemm (Eds.), (2003)
Global Peace Through The
Global University System
University of Tampere, Finland
2003
ISBN 951-44-5695-5
The entire contents of this
book can be retrieved at;
Takeshi Utsumi,
GLOSAS/USA (2003)
"Globally Collaborative
Environmental Peace Gaming"
Takeshi
Utsumi, GLOSAS/USA (2006)
"Globally
Collaborative Innovation Network with Global University SystemÓ
Paper for Learning Technology, IEEE Computer Society, Vol. 8, Issue 3, July, 2006